The Vampire, the Elf & the Cthulhu
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
Couldn't load pickup availability
Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer | Luca Ricci |
| Publisher | Giochix.it |
| Players | 2-5 |
| Playtime | 30-60 mins |
| Suggested Age | 12 and up |
J.- Night, almost total darkness. Only rarely the pale glow of the moon could find space between the thick clouds to slightly illuminate the landscape. But he had no need of the moon to locate his target, his eyes were able to see in the darkness better than anyone else. He moved slowly, not to avoid making any noise, his movements were always soft, almost ethereal: never in his eternal life he had been sensed by his prey; a few more steps and he would be on target. It was there, unaware, helpless in front of his attack: a quickly and decisively move and it’s neck would not have even realized to be drilled. No worries, no tension, the cold calm that always filled him, made him perfect for this task. Suddenly the beating of wings, a night bird, inappropriate and unwanted, alerted the defenseless creature. But it was too late to avoid the arrow...
H. - Why he doesn’t use his tentacles to destroy it?
B.- Which vampire has tentacles or shoots arrows?
J.- From immemorial time, orcs are killed by elves with bow and arrows.
B.- You have turned the helpless girl, alone in the dark night, in a putrid orc?! Who can drink the slimy, filthy, black blood of orc?
J- No one will drink the blood of anyone, Bram!
H.- Yes, I agree with John, Cthulhu never drinks anything!
B.- What is this Cthulhu, Howard?
H.- The protagonist of our story, isn’t it?
The Vampire, the Elf and the Cthulhu (VEC) is a strategic card game in which players represent writers who are trying to complete a novel together. That said, VEC is a "light game made for gamers", not a storytelling game.
Players must acquire cards through an auction system. Cards represent the writer's ideas: protagonists, characters, events, places, items, encounters. Cards have special powers and players activate them to interact with other players (move cards, turn cards, refill energy, etc). The aim of the game is to move specific cards to a special zone of the table game area, called the NOVEL area. Cards must be placed there in the right sequence and type/color: each player has a different objective with a different sequence and colors, so as the result will be identical/similar to player objective, victory points will be scored. Card powers can be combined resulting in a huge number of play combinations creating many possible strategies.
