The Royal Limited: Second Line (No Clam Shell Packaging)
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Scott Almes |
| Publisher | Button Shy |
| Players | 1 |
| Playtime | 10-15 mins |
| Suggested Age | 8 and up |
| Expansion For |
The Royal Limited |
Business is booming! Running two lines on parallel tracks allows for maximum profits, as long as there are enough passengers.
Second Line is a 4-card expansion for The Royal Limited that introduces additional train cards in a new color and allows players to operate a second train below their first line.
To play with the Second Line expansion, shuffle all train cards together to begin. Draw one additional card each turn and place cards into either row following the normal rules. Beware: the new grey train cars can only accept passengers that match the number (as well as VIPs). Keep your trains close in length, as you’ll lose automatically if one is too far behind when the game ends.
