The Elder Scrolls: Betrayal of the Second Era – Elsweyr *PRE-ORDER*
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
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Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer | |
| Publisher | Chip Theory Games |
| Players | 1-4 |
| Playtime | 120-240 mins |
| Suggested Age | 14 and up |
Home to the Khajiit, Elsweyr is a land of deserts and canyons. Political intrigue abounds in this domain, and dragons prowl the skies, devouring the luckless and unaware. As the fate of Tamriel hangs in the balance, new classes of adventurers make their mark in The Elder Scrolls; thieves and berserkers put their thumbs on the scale and curry favor with the guilds. And unique skills are commonplace in Elsweyr—medium armor and soul magic are ready for the brave and the curious. In Elsweyr, navigating the map is a dangerous affair. A powerful dragon rules the sky, and it will pursue you throughout the campaign, making overland encounters much more trepidatious! Thieves prioritize positioning and covet new items, but can surprise unsuspecting enemies with their fatigue-reducing, damage-dealing Dark Vigor ability. Berserkers who fall below full health will enter a rage, triggering tenacity-filled attacks and endangering anyone close to them. Medium Armor focuses on clearing your cooldown track and crafting agility-based builds instead of pure damage mitigation. Soul Magic ensnares the souls of your enemies and then unleashes them from your active slots for powerful bonus effects. In a land full of complexity, what will you seek first?
