Propeller Islands *PRE-ORDER*
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Stan Kordonskiy |
| Publisher | Queen Games |
| Players | 2-4 |
| Playtime | 0-0 mins |
| Suggested Age | 10 and up |
ETA Q4 2025
Imagine a realm where adorable and clever animals live in harmony, crafting mechanical islands with an array of whirring gears, spinning propellers, and gleaming steel. This is the world of Propeller Islands, a board game where players become island architects, harnessing the power of energy crystals to build marvels of wonder and ingenuity.
Each turn, you take dice from a shrinking pool and use them to gain new structures, produce resources, or populate your buildings. The game features a wide variety of buildings, many of which can be upgraded, allowing for countless combinations of island layouts and strategic possibilities. As you build your islands, they can unlock unique and powerful new abilities. You must carefully manage their resources, balance risk and reward, and outwit your opponents to emerge victorious.
The game will end after a round when one of the following conditions occurs:
- the supply of building tiles is exhausted
- one player completed their seventh blueprint
- one player transferred all their workers onto their island.
At this point you flip over the Forge to reveal the victory point track. Players receive points for their fame, leftover resources, island tiles and completed blue prints. The player with the most points wins.
—description from the publisher
