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Tuesday Knight Games  |  SKU: 5513701825
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Two Rooms and a Boom

$34.95 CAD
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Game details

  • Alan Gerding, Sean McCoy Designer
  • 6–30 PlayersBest: 10, 14, 16, 17, 18, 20, 22
  • 7–20 min Play time
  • 8 and up Age
  • ★ 7.0/ 10 BGG rating
  • #1237 BGG rank
Complexity Light · 1.5 / 5

Awards & honors

  • 2013 Golden Geek Best Print & Play Board Game Nominee
View all honors (1)
  • 2013 Golden Geek Best Print & Play Board Game Nominee
Game data from BoardGameGeek (opens in a new tab)


In Two Rooms and a Boom – a social deduction/hidden role party game for six or more players – there are two teams: the Red Team and the Blue Team. The Blue Team has a President. The Red Team has a Bomber. Players are equally distributed between two rooms (i.e., separate playing areas). The game consists of five timed rounds. At the end of each round, some players will be swapped into opposing rooms. If the Red Team's Bomber is in the same room as the President at the end of the game, then the Red Team wins; otherwise the Blue Team wins. Lying encouraged.

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