A Town Called Despair: Zombies Expansion
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
Couldn't load pickup availability
Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Larry Grayson |
| Publisher | Gray Orc Games |
| Players | 2-5 |
| Playtime | 45-120 mins |
| Suggested Age | 10 and up |
| Expansion For |
A Town Called Despair |
Add zombies to your Wild West experience in A Town Called Despair! The Zombies expansion adds a whole new macabre dimension and new play modes to A Town Called Despair! Comes complete with 16 zombie miniatures in a variety of poses, 4 new zombie cards, the three-storied town church, the town cemetery, illustrated rule book, and terrain assembly guide.
Zombies can be played in Hoard Mode where the zombies are controlled by a different player each turn, or in Player Mode where the zombies are controlled by a single player for the entire game.
Zombies move slower then their living counterparts, are easy to hit, but hard to kill. And each time another outlaw dies, another zombie takes his place. If you're wounded and they surround you, it might be better to take the easy way out.
—description from the designer
