I love the detail and historical accuracy of this game. The production values for this game are very high.
Only market cards, and that's ok. Some of these are more useful then others but you never know what kind of combos you can pull.
Designer |
Seth Jaffee |
Publisher | Tasty Minstrel Games |
Players | 2-4 |
Playtime | 45-60 mins |
Suggested Age | 14 and up |
Expansion For | Crusaders: Thy Will Be Done |
Additional Info |
289240/crusaders-thy-will-be-done-divine-influence
http://boardgamegeek.com/boardgame/289240/crusaders-thy-will-be-done-divine-influence/forums/63
|
The title says it.
Crusaders was an interesting rondel action/selection game that had a clear path to victory thanks to the unbalanced 'Influence' action. Fun med/light game at all player counts but quickly wears out its welcome
Divine Influence does exactly what an expansion to a good but flawed game should do, fix the flaws and deepen the gameplay without making the rules more complicated. It simply offers more choice and mix of playstyles than the base game.
Together they make an attractive package at the total price point.
Your payment information is processed securely. We do not store credit card details nor have access to your credit card information.
I love the detail and historical accuracy of this game. The production values for this game are very high.
Legendary: A Marvel Deck Building Game – 2099
Only market cards, and that's ok. Some of these are more useful then others but you never know what kind of combos you can pull.