Bismarck: The Last Battle
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Petros Sorilos |
| Publisher | Compass Games |
| Players | 1 |
| Playtime | 60-120 mins |
| Suggested Age | 12 and up |
Bismarck: The Last Battle is a compact, strategic-level solitaire game covering the last 5 days of operations of the most feared German battleship in WWII.
This game utilizes a unique and strategic card-driven battle system revolving around Bismarck's operations which will provide player with a multitude of decisions & tactics.
While extremely competitive as a solitaire game, Bismarck : The Last Battle is quite addictive for the player, as every repeatable battle is a struggle to survival.
The card-based battle system is a different take on the "normal" event/operations points driven systems. Separate card decks are provided for each game turn, in a total of 5 decks, including enemy units (carriers, planes, destroyers etc.) in a 100% historical approach.
Units comprise five different types:
Carriers
Battleships
Battlecruisers
Destroyers
Airplane Bombers
Special rules are provided for Repairs, Fire, Damage Effects, Hull Meter, Weather Condition Track, Deck & Flak Gun Attacks, etc.
The main target of the player is to sink enemy warships, shot down enemy bombers and try to survive after the last 5th turn, to win the game.
Product Information:
Complexity: 4 out of 10
Time Scale: Single Day Turn with multiple cards plays per player
Map Scale: Area map
Unit Scale: Carriers, Battleships, Battlecruisers, Destroyers, Airplanes
—description from the publisher
