Last Heroes
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Delivery and Shipping
Delivery and Shipping
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Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
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- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer | Eric Jumel |
| Publisher | Ludonaute |
| Players | 3-5 |
| Playtime | 30-45 mins |
| Suggested Age | 12 and up |
A dimensional gate has just opened, and monsters are surging over our world. You have been called to kill them and steal the artefacts from the monster bosses. These artefacts all together allow to close the gate open by the Chaos monsters. Use your weapons cleverly and help your fellow hunters by providing them ammunition, but in the end, only one hero will build up their name and get glory.
During your turn in Last Heroes, you choose one of the weapon cards from your hand and play it in:
Your supply area (with its ammunitions then being available to opponents), or
Your attack area (using the ammunition available in your or the other players' supply area).
Then you can attack one monster provided that you have the required weapons. When you kill a boss (in the third row), the player who has made a dent in the second row gets an artefact. If you directly kill a boss (without making a dent first), you need more weapons but you score the artefact for yourself.
Last Heroes is both collaborative and competitive. You need the other players' ammunition to load your weapons, and in return you help them by making a dent in the monsters' rows.
The winner is the player who has killed the most valuable monsters and provided the most ammunitions to his fellow hunters.
The game may end in two ways:
Immediately when the players get all the artefacts (in that case, each Artefact scores 5 points),
OR after ten turns (in that case, the Artefacts do not score.)
