Kitsu
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Thomas Favrelière |
| Publisher | GRRRE Games |
| Players | 2-6 |
| Playtime | 25 mins |
| Suggested Age | 10 and up |
A game is 1v1 or in teams of 2v2 or 3v3.
The Kitsune are divided into 2 clans : Zenko (blue cards) and Yako (orange cards).
You are assigned one clan at the beginning of the game but you will have to play with your clan's cards and the ones of the opposing clan to win.
A round is a series of tricks. At the end of each trick, compare the total value of the orange Kitsu cards against the blue Kitsu cards. The clan with the higher value advances its Kistune marker on the Wisdom track by the difference between the orange Kitsu cards and the blue Kitsu cards total value. If this difference is higher than 4, the team who lost the trick gets a Power token.
A round is over when a clan has brought its Kitsune marker on the absolute wisdom space.
When a clan has won 2 rounds, the game ends.
You will have to count on the special cards that spice things up, on the changes of strategy because of the timing and on the power tokens to win the game.
