Gun It
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Randy O'Connor |
| Publisher | Randy O Games |
| Players | 1-4 |
| Playtime | 15-30 mins |
| Suggested Age | 14 and up |
The Inertia Corporation is coming, after your crew discovered something about them you shouldn’t have. Now you must survive the onslaught surrounding you.
Gun It is a timed cooperative game in which 1-4 players are packed together in a car in the middle of a thriller.
Over a series of rounds, the crew must collaborate to shoot their way through a hostile array of cars, trucks, motorcycles, and more. Each round, players will have limited time to exchange cards determining who shoots and drives where, when, and with which equipment. Once time runs out, the action begins! But plan wisely, as vehicles explode, often causing collateral damage and chains of vehicle destruction that come back to blow up in your face.
Survive long enough to achieve your current scenario in style!
Each scenario has a victory condition with multiple levels of success. Each may require you to earn XP, create pileups, or eliminate rivals. If the crew ends in a wreck or you fail to complete the minimum victory condition, the game ends in failure!
—description from the designer
