Thorgal: The Card Game
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Marcin Tomczyk |
| Publisher | Lucrum Games |
| Players | 1-4 |
| Playtime | 45-90 mins |
| Suggested Age | 14 and up |
You are the leader of one of the four factions: Vikings, People of the Stars, Outlaws, or Magnates. As such, you gather a party of allies (from the characters from the Thorgal graphic novel series) and equip them with things from ordinary everyday items, weapons, armour, and ships through ancient or technological artifacts and animal companions. The equipped party will then set off on dangerous quests in order to conquer other lands. In order to help your party to overcome the obstacles they meet on their way, you play cards with permanent or instant effects. Of course, your opponent won’t wait patiently for you to conquer, but will play his own heroes, mythological creatures, or obstacles from their Deck of Doom in order to bring your party to defeat. If, despite your opponent’s efforts, you will manage to conquer chosen land, you will be rewarded with a priceless horn (a.k.a. victory point) and immediate bonus. But for your opponent it will mean new ability to utilize in next rounds. The game ends after one of you gains a third horn or when someone runs out of cards in their Deck of Destiny. —description from publisher (edited)
