Android: Netrunner - Cyber Exodus
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
Designer |
Richard Garfield Lukas Litzsinger |
Publisher | Fantasy Flight Games |
Players | 2 |
Playtime | 60 mins |
Suggested Age | 14 and up |
Expands | Android: Netrunner |
Additional Info | BoardGameGeek (Images, Videos, Reviews) |
Note: This is not a standalone product and you'll need the base game Android: Netrunner to play.
In Android: Netrunner - Cyber Exodus – the third Data Pack in the Genesis Cycle, featuring sixty new cards (three copies each of twenty individual cards) – the high-stakes of cybercrime in Android: Netrunner push runners and corporations to find the latest and greatest advancements in stealth and security. As the game's seven factions fixate on bleeding edge technology, they find upgraded ice, new hardware for runners, new research, and ambushes. This new tech derezzes the limits of the possible while it reinforces the efficiency of each faction's standard methods of operation.