Pharaoh Code
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Delivery and Shipping
Delivery and Shipping
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Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
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- Pay the difference, or
- Cancel the item for a full refund.
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- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer | Jung-Hun Lim |
| Publisher | AMIGO Spiel + Freizeit GmbH |
| Players | 2-5 |
| Playtime | 20 mins |
| Suggested Age | 9 and up |
Note: This game is in German. Based on BoardGameGeek the game is language independent. English rules can be found here.
In Pharaoh Code, you're trying to claim as many scarabs as you can by solving the aforementioned codes. To set up the game, you divide the number tiles into four piles based on the number of scarabs on them, with more scarabs typically signifying larger numbers. To create the number pyramid, you lay out one tile with four scarabs, two tiles with three, and so on.
On a turn, one players rolls the three dice – an octahedron, a decahedron and a dodecahedron – then all players try to use the four fundamental arithmetic operations to transform the numbers on two or three of the dice to match one of the numbers on a tile. For example, amongst the cards on the board is a 72 and you rolled two 8s and one 1; you can calculate 8 x (8 + 1) and the result is 72. As soon as a player has reached a target number, she takes that tile off the game board, then flips the thirty-second sand timer. Everyone else can grab one tile during this time, then once time expires the players must demonstrate how they reached the number in question. If a player calculated correctly, she keeps the tile face-up; otherwise she flips it face-down as a penalty.
Players then fill up empty spaces on the game board, then roll the dice again to start another round. As soon as a row cannot be filled, the game ends. Players then tally the scarabs they collected, subtract penalty scarabs, and see who has the highest score.
