Mini Blitz 20th Century
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Joshua Burrier |
| Publisher | Blitz Built Games |
| Players | 2-4 |
| Suggested Age | 7 and up |
Blitz Built Games is the card game that brings a core rule system to your favorite characters. Use one of the four Mini Blitz decks to equip four of your Lego™ Minifigs with Medieval, Firearms, Lasers, or Magical Equipment. We provide a unique system made to open up into any and all of your favorite genres and you provide the rest. Bring your own characters, victory conditions, and game style.
Medieval brings sharp weapons and pointy objects to your army.
Gameplay:
This Mini Blitz Deck can equip four units with a total of 8 BV (Battle Value). Assign a Form/Class card to a Minifig, which defines the basic rules for a single unit, then assign Equipment cards; each assigned card provides special rules but reduces the unit's Top Speed.
The scenario sets, or players agree, a Round BV. During your round, pay a unit's BV to activate it. When your Round BV is exhausted, play passes to the next player. During a unit's turn, it can Play an equipped card, Attack, or Move. Attacks are resolved by rolling 1d6 and checking the Attack Table on the equipment card, plus any special rules. Range and movement is measured in studs.
