Deadfall
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer | James Ernest |
| Publisher | Cheapass Games |
| Players | 2-7 |
| Playtime | 20 mins |
| Suggested Age | 12 and up |
Deadfall is a gambling / bluffing game. Players ante one coin to begin, and start with a hand of six cards. Everyone plays one card, and the lowest of these will go first.
On your turn you may either play a new card face up, or call one of your opponents.
When you play a card, you are trying not to play the last card of that rank. For example, if you play a 5, you are declaring that someone's hand still contains a 5. If you have one, you know you're safe. If not. you're making an educated guess.
A call ends the hand. When you call another player, you are saying that they were wrong when they played their last card, and there are no more cards of that rank left in anyone's hand.
If the caller is right, she wins the pot, plus a penalty equal to the rank of the card, paid by the called player. (For example, 7 coins for calling a 7.) If the caller is wrong, the called player wins the pot, and he wins the same penalty from the caller.
There are two ways to get ahead in Deadfall: you can catch people when they play the wrong cards, and you can trick others into calling you when you're safe.
