Boomtown Bandits
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer | Isaac Epp |
| Publisher | Breaking Games |
| Players | 2-5 |
| Playtime | 30 mins |
| Suggested Age | 9 and up |
You're all bandits trying to rob this boomtown blind! Take down the bank, train, stagecoach, and even the brothel in this frantic and fun real-time dice shoot em' up!
In Boomtown Bandits, players take turns placing two shooter tokens and a coward token around the town — face down to hide your coward's identity! All the tokens are then revealed.
A Wild West "draw" occurs whenever any competing bandits try and rob the same location. This shootout is in the form of simultaneous dice rolling (with players rolling as many corresponding dice as they allocated tokens), and rolling is continuous until there's a hit or until a coward runs!
Locations include seven loot cards, each with strategic weapons and abilities to help you in future fights. When any location is out of cards the game ends, bonuses are awarded and the bandit with the most loot wins! Who will rob the most money and be the baddest bandit of them all?
