Flotsam Float
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
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Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Günter Burkhardt |
| Publisher | HABA |
| Players | 2-5 |
| Playtime | 15-20 mins |
| Suggested Age | 6 and up |
Skill is required in this game of island hopping. Flotsam Float contains 24 colorful stacking stones. This flotsam and jetsam must be collected and stacked on the wobbly raft. You need a steady hand because the fully loaded raft must be balanced to the next island.
In clockwise order, players pick a wooden piece and must stack it on one of the raft cards on top of the already existing found objects. In doing so, they must not move the other pieces. If no piece fell, that player may take an island card that has shells and a symbol on it. The symbol indicates which island the raft must be balanced to in the second phase. The islands are each four cards with a symbol on them, which are randomly distributed in the game area during the set-up. The raft card must be moved, but the found objects may not be touched. If again nothing has fallen down, this player gets the number of shells credited as points. The game is over as soon as only one island has island cards left. The player with the most shells wins.
