Four Forests *PRE-ORDER*
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Delivery and Shipping
Delivery and Shipping
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Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
John Jewell |
| Publisher | Gold Seal Games |
| Players | 2-4 |
| Playtime | 15-30 mins |
| Suggested Age | 10 and up |
In Four Forests, players each take on the role of one of the Guardians of the Enchanted Forests. Prepare your forest for the arrival of various mythical creatures by planting vegetation that has specific appeal to each creature. Ensure that the creatures attracted to your forests are considered the most prestigious by secretly casting votes.
In more detail, Four Forests is played across four rounds. Each round, each player draws four plant cards, then takes four actions simultaneously:
• Cultivate: Place one plant card from your hand into your habitat.
• Harvest/Burn: Place one plant card from your hand face down next to one of the four creatures in play to upvote or downvote their appeal.
• Pollinate: Pass a plant card to the player on your left, while receiving one from the player on your right.
• Prune: Discard a plant card from your hand.
Your hand size increases by one plant card each round, and at the end of four rounds, you score cards in your hand and habitat. Reveal the cards in front of each creature to determine its prestige; if a vote card was played upside down, it counts as a downvote, lowering the value.
Score points for each plant card in your habitat and hand based on which creatures they appeal to. Whoever has the most points wins.
