Splito
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Romaric Galonnier Luc Rémond |
| Publisher | BLAM ! |
| Players | 3-8 |
| Playtime | 15-20 mins |
| Suggested Age | 8 and up |
Splito is a fun and fast card game for 3 to 8 players! Based on a draft principle, at each turn put a card between you and your neighbor on the left... or on the right! Help each other to complete the objectives but be the smartest to be the only one to win.
Each player receives 13 cards at the beginning of the game, and at the end of each turn, each player chooses a card (Objective or Value) from their hand and decides to place it between themselves and their neighbor on the left or right.
At the end of the 13 rounds, each player checks the Objectives in each zone between the players, and the two common Objectives, revealed at the beginning of the game, are also attributed to the zones that have fulfilled the conditions.
The score of each player is calculated by multiplying the points obtained in the area on their left by the points in the area on their right. Throughout the game, it is therefore necessary to balance this double alliance in order to score as well as possible on both sides and emerge as the sole winner.
