Samara (Tasty Minstrel Games)
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
Couldn't load pickup availability
Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer | Corné van Moorsel |
| Publisher | Tasty Minstrel Games |
| Players | 2-5 |
| Playtime | 25-50 mins |
| Suggested Age | 10 and up |
| Expansions |
Samara: Expansion 1 – Buildings, Goals & Tokens Samara: Expansion 2 – Winter & Summer Tiles |
Languages: Dutch, English, French, German
Travel back through history to a settlement called Samara, where you lead a group of builders. At the start of the game, they can build only a sandcastle, cave or huts. For more complex buildings, you first invest time in skills, strength, or new workers. Building special projects gives you benefits or hurts all your rivals. In the end you want to have the most prestigious buildings.
The worker timetrack is the key mechanism. Each of your choices costs a number of your workers a number of months. Your workers can spend time on:
Improving skills to build with wood (saw tool), stone (trowel tool) and glass (blowing tool).
Building houses or special projects.
Getting a new worker or exercising to become a stronger worker.
Going on vacation.
The spaces on the game board determine how many workers (1-4 on the left board axis) are occupied how many months (1-9 on the bottom board axis). Players plan to let their workers spend time effectively, choosing when to invest and when to build for prestige. The prestige points determine who is the best foreman of Samara.
