Mondriaan 2020
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Delivery and Shipping
Delivery and Shipping
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Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer | Corné van Moorsel |
| Publisher | Cwali |
| Players | 2 |
| Playtime | 15 mins |
| Suggested Age | 8 and up |
Mondriaan 2020 is a tile-placement game in which players create abstract images over the course of the game that resemble the work of Dutch artist Piet Mondrian (whose last name was originally spelled "Mondriaan"). But the players aren't working collaboratively – no, they want to make strong color connections for their own glory.
One player starts with a yellow tile, the other with a red tile. Twenty-one other tiles have some combination of red, blue and yellow on them, with each corner being a solid color. One tile is placed randomly on the table as a starting tile, and the other tiles are randomly distributed between the two players.
On a turn, a player adds one tile to the layout. The tile must be adjacent to at least one tile already on the board, and the colors of the just-placed tile must match all adjacent tiles, even if they touch only at a corner. The player scores points by adding to colored areas already on the board; he scores one point for each tile in a colored area that he adds to, while scoring no points for the tile just placed. (The starting player begins with five points.)
A player must add a tile to the layout on his turn, discarding a tile instead if one can't be placed. After all tiles have been placed or discarded, the player with the most points wins.
