Teeter Tower
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Aaron Crow Ryan Scott |
| Publisher | Gamewright |
| Players | 1-4 |
| Playtime | 20 mins |
| Suggested Age | 8 and up |
In Teeter Tower, you work as team to roll dice and stack them on each new level. The challenge is that every tile limits dice placement by color and number. Tiles come in three colors — orange, green, and blue — and they have numbered spaces on them. Each turn, you roll dice and can place numbers only in the matching numbered spaces and colors only on the tile of the proper color where no numbered spaces are.
To win, you need to place all the tiles into a single tower — which is balancing on a small base, mind you, then top the tower with one final tile!
