Mercatores
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer | Krzysztof Matusik |
| Publisher | Tailor Games |
| Players | 2-4 |
| Suggested Age | 10 |
New geographical discoveries opened new possibilities and demands. The Old Continent craves New World goods like tobacco, corn, cotton, cocoa and coffee. In Mercatores players take to role of the merchants and try to make the most profit of the new market. The wealthiest player wins the game.
The game consists of two phases: invest phase and profit phase.
In invest phase, players take turns, which consists of two mandatory actions: First, player must trade with the market in the middle of the table by exchanging card in hand for two or three cards in the market. Second, player must play a card. Player can play cards in three different ways: play any number of a single good, play two cards of different goods or play a special card. After that player passes the turn to another player. When any player plays the thirteenth card in front of them, that player gets the captain card and other player can play one more round. After that game goes into profit phase. Players take turns selling their goods and using the special cards, like warehouses or ports. When all players resolve all their cards, the game ends and the player with the most points wins.
