Temple Code
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Delivery and Shipping
Delivery and Shipping
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Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
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- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Yoann Levet |
| Publisher | Lucky Duck Games |
| Players | 1-4 |
| Playtime | 30 mins |
| Suggested Age | 8 and up |
Face rival archeologists in a race to unlock an ancient temple's forgotten secrets. Before you can lay hands on the invaluable treasure it's holding, you have to deduce the combinations of statuettes unlocking the hidden vault!
At the beginning of Temple Code, each player receives a combination card with a series of three unique statuettes that everyone can see but themselves. Each round, two combination cards are dealt face-up in front of each player. On your turn, pick a set of cards in front of another player, then take one for yourself and give them the other one. By aligning this card next to the one you're trying to guess, you will get hints about the matching statuettes: each blue circle indicates a statuette that is on both cards at the same place, and each orange triangle stands for a statuette that is on both cards, but in different positions.
At any time during the game, a player can guess the card in front of them. Whether they guessed correctly or not, they receive a new combination card to guess.
Whoever first correctly guesses two combinations wins.
—description from the publisher
