Dog Sector
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
Couldn't load pickup availability
Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Barry Kendall Michael W. Kennedy |
| Publisher | White Dog Games |
| Players | 1 |
| Playtime | 90 mins |
| Suggested Age | 13 and up |
Dog Sector is a beer-and-pretzels level, solitaire war game that simulates the famous WW II Normandy amphibious landing in 1944. American forces from off-map transports assault the beach. Those units not swamped during the approach attempt to move up the beach toward the German-occupied bluffs, clearing obstacles as they advance. Some units (tanks, sharpshooters, bazookas) execute ranged fire at fortified German units. Naval Forward Observers guide ship-to-shore fire support. The Player’s assault force faces German defensive fire (solitaire, system-controlled) from machine guns and anti-tank emplacements, panzerfaust and rifle fire, as well as off-map German artillery. When the bluffs are reached, American units must clear the trenches by assault. The game tension is visceral as your brave Joes are pinned down or hit by the intense German fire. You’ll grit your teeth as a Combat Engineer team deploys Bangalore torpedoes to clear obstacles while under fire, and cheer when a German unit is taken out by a tank or by a ship’s guns directed by one of your forward observers. How many sections of German trench will your men be able to clear in the twelve, heart-pounding game turns? Will you be a private or a colonel at the end of the game? Good luck, soldier!
—description from the publisher
