Pock *PRE-ORDER*
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
POCK! is an intense and exciting outdoor game that requires precision, daring... and a little luck! Enjoy it with friends and family, outdoors!
The game consists of two Maro dice, which serve as targets... and score multipliers. At the end of each round, the die closest to each Maro die scores its number of points multiplied by the value of the Maro die. Each team also has two dice of its own color.
Starting with the first player, then alternating players from each team, take turns rolling 1 die (until both teams have no more).
Do the dice closest to the 2 Maro belong to your team? Then you can skip your turn (even several times).
If one team has thrown all its dice, the other team finishes the round by throwing all the dice it has left.
When both teams have rolled all their dice, count the points (and add them to the points earned previously)!
For each Maro, determine which die is closest. The team concerned wins as many points as the value of that die multiplied by the value of the Maro.


