Number Chain *PRE-ORDER*
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
Couldn't load pickup availability
Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Woojin Yang |
| Publisher | Arcane Wonders |
| Players | 2-4 |
| Playtime | 20 mins |
| Suggested Age | 8 and up |
You want to rid yourself of cards as quickly as possible in Number Chain, and to do so you will...chain numbers. Yes, no surprise there!
Each player starts with a hand of cards, with each showing a two-digit number, although sometimes one digit is a ?, a "wild" stands for a digit of your choice. Place three cards face up in the pool and one card face up on the floor. A condition tile starts on the pivot side; more on that later.
On a turn, you can play any number of cards from your hand as long as the first number on these cards matches the last number on the floor card. (That last number is the "pivot".) Arrange your played cards on the floor in the order of your choice with the top card becoming the new floor.
If you can chain three consecutive numbers, you can play them no matter what the floor card is, then you take another turn.
Instead of playing or chaining, you can take a pool card or the top card of the deck into your hand, refilling the pool, if necessary.
Finally, you can reset by taking all three pool cards into your hand, then flipping the condition tile. The side opposite "pivot" is relay, and when relay is the condition, you can play cards one by one, with the first digit of each played card matching the last digit of the new floor card. Maybe you can empty your hand all in one go this way?
When one player empties their hand, everyone else can only play or chain from that point, exiting the game when they can't put down cards on their turn. Each wild card still in hand is worth 3 points, and each non-wild card is 1 point.
Play three rounds in this manner, then whoever has the fewest points wins.
