Knarr - ext. Skali *PRE-ORDER*
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer | Thomas Dupont |
| Publisher | Bombyx |
| Players | 2-4 |
| Playtime | 30 mins |
| Suggested Age | 10 and up |
ETA Q1 2026
This expansion brings two major changes to the game: the village and raids.
The village is a new engine that you will improve as the game progresses. This engine is powered by spending silver coins (a new resource) and will improve the various actions you can perform in the game. Each village is unique, so it's up to you to match it to your strategies!
Raids will significantly increase interaction in the game. Each time you explore a new destination (or if you have upgraded your village to perform raids in other ways), you collect a raid token. When all tokens have been collected, this triggers positive events for the player with the most tokens and negative events for the player with the fewest tokens. And everything is amplified according to the buildings in your village...

