Dice Clash *PRE-ORDER*
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Delivery and Shipping
Delivery and Shipping
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Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Jonathan Carnehl Galen McCown Ryan Sromek |
| Publisher | Galen's Games |
| Players | 1-2 |
| Playtime | 15-20 mins |
| Suggested Age | 10 and up |
Take on the role of 1 of 6 Women Warriors battling for their chance at immortality.
Dice Clash simulates the back and forth of a battle using a clever dice placement system that is simple to learn but offers tactical depth.
Players get unique Warriors with their own 9 space Battle Grids, 6 Black Dice, 2 White Dice, and a Red Die. The Dice form their Die Pool.
Turns consist of playing a single die from your die pool to one of the open spaces on your Battle Grid. The value of the die interacts with the space you play to determines the attack and defense value of your die. Players must defend with a value higher than their opponent's attack. But attacks of 6 or greater can be parried with a Defense of 1.
Playing white dice allows you to re-roll your remaining die pool. Your red die activates your unique Warrior power.
Play continues until a player loses because they can't respond to an attack. The loser flips their warrior and their grid to their damaged side where they have more powerful options for the next round. Play continues until one Warrior wins 2 Battles.
Dice Clash was inspired by and re-implements the dice placement system in Scuttleball by Crossbow Games (Jonathan and Ryan). Art is by Super Snipers artist, Hwa Siang.
—description frpm the publisher
