Castle Raisers *PRE-ORDER*
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Delivery and Shipping
Delivery and Shipping
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Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
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- Pay the difference, or
- Cancel the item for a full refund.
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- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
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- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Le Minous Erwan Anthony Perone |
| Publisher | Wonderful World Board Games |
| Players | 1-4 |
| Playtime | 45-60 mins |
| Suggested Age | 8 and up |
ETA Q3 2025
The three little pigs are no longer so little, and as for the big bad wolf—well—it’s not just one, but an army. A house, even one of brick, has proven unable to repel the legions of wolves on the prowl, and so the pigs have turned to raising castles!
Little pigs, little pigs, let us come in!
Castle Raisers is a 2 to 4-player (incl. solo and coop modes) tile placement game with drafting elements that is played over twelve rounds. Each player drafts a tile, placing it on earlier one to build a vertical castle. As icons are covered, players activate one of five abilities: placing village tokens inside the castle to strengthen the other abilities, increasing prestige to earn victory points, placing fortification tiles to heighten the walls, dispatching wolves to attack other players’ castles, and pouring cauldrons of soup to repel the invaders.
Players aim to prepare for the final wolf assault while simultaneously maximizing their final score by fulfilling the scoring conditions found on the village tokens. Balancing which walls need to be strengthened with which abilities need to be activated are the keys to victory.
Raise your castle walls before—we’ll huff and we’ll puff—being razed to the ground!
