Clocks
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer | |
| Publisher | SandTimer |
| Players | 1-4 |
| Playtime | 30 mins |
| Suggested Age | 8 and up |
In Clocks you try to make the hours count, and the clock is ticking...
Each player chooses a clock and receives a number of coins. The start player rolls a number of dice equal to the number of players plus one, then divides them into groups. All players make a simultaneous blind bid on the dice lots, with the highest bid choosing first, and so on. Each player puts the purchased die/dice on his clock in a clockwise direction, gaining money, bonus actions, or both in the process. On each turn, a player may execute one free action, in addition to buying one more action.
As soon as the value of all placed dice match the numbers on a player's clock, that player wins!
