Entropy: Worlds Collide
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Delivery and Shipping
Delivery and Shipping
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Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Allen Chang Alistair Kearney |
| Publisher | Rule & Make |
| Players | 2-4 |
| Playtime | 15-40 mins |
| Suggested Age | 12 and up |
| Expansion | Entropy: Worlds Collide – Echo of Time |
Entropy: Worlds Collide is a competitive card game of risk, deception and action management for 2 to 4 players.
The game is a remake of its predecessor, Entropy.
Multiple parallel worlds have collided and you play as one of six characters jettisoned from their world into a place called the Nexus. Each character's world has been shattered into four separate shards that when pieced together forms a complete panoramic vista of their world.
Through the use of unique character abilities and special actions, players must find shards of their reality and be the first to piece them back together in order to save their world and return home.
Each turn, players select a single action from the six they have available, keeping it hidden from their opponents. All players then reveal their chosen action at the same time.
Playing the best action at the right time won't be easy. Should two or more players select the same action, a "Clash" occurs and none of those players will be able to perform their action.
Take risks, deceive and outwit your opponents to save your world, and earn your right to return home.
