Antinomy (No Clam Shell Packaging)
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
Couldn't load pickup availability
Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
John Baluci |
| Publisher | Button Shy |
| Players | 2 |
| Playing Time | 20-30 mins |
| Suggested Age | 8 and up |
/an-tin-uh-mee/ noun
(A contradiction between two beliefs or conclusions that are in themselves reasonable; a paradox)
As a Sorcerer, you have long sought ancient relics, imbued with magic. What unspeakable power can you unleash when you collect relics from anywhere in the spacetime continuum?
Antinomy is a head to head battle of wits as 2 competing sorcerers in search of powerful Paradox Crystals. Play a single card from your hand using the color or symbol to dive into the past, or use the number to fly into the future. The card you land on gets swapped with the card you played allowing you to build up a winning hand. Wherever you go, clever card play and a set of 3-of-a-kind cause paradoxes forming crystals of your own. Or confront your opponent in a Clash to wrest control of their crystals. Collecting 5 of these crystals will ensure your control over space and time. Do you have what it takes to wield the power of Antinomy?
-description from publisher
