Monkeys Need Love Too
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
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- Pay the difference, or
- Cancel the item for a full refund.
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- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
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- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer | Will Stateczny |
| Publisher | Topwise Games, LLC |
| Players | 2-6 |
| Playtime | 15-60 mins |
| Suggested Age | 8 and up |
Perfume sites are testing on monkeys everywhere, and you and your friends aren't going to stand by so some celebrity can smell like a million bucks. But while navigating through the lab to get back to the monkeys, one of your friends knocks over a beaker of The Competitive Edge. Due to the current side effect, everyone is now under the impression that this is a competition and whomever frees the most monkeys wins.
Monkeys Need Love Too is a fast paced, action card game where you compete to free as many monkeys as possible while at the same time preventing your opponents from doing the same.
Game play is divided into two phases. In the main phase, Flinging Poo, players take turns around the table. A player's turn starts off by drawing your hand to reload back up to 5 cards. If you draw banana cards, they are set aside and you keep drawing. Next the player has the option to play one monkey card and one action card. Afterwards they must feed their monkeys using the bananas they have stored. If a monkey can't be fed, he/she is discarded. And lastly, the player may discard any cards out of their hand in the hopes of drawing better ones or more bananas next turn.
The game is over when some plays the action card "No Coco, No!!". If successful, this ends the Flinging Poo phase and triggers the To the Trees phase. Everyone must now draw for their end fate. Do they escape? Must they sacrifice some of their monkeys to do so? Do they find new monkeys while on the way out? In the end, the person who freed the most monkeys without being caught is the winner of the game.
