I love the detail and historical accuracy of this game. The production values for this game are very high.
Only market cards, and that's ok. Some of these are more useful then others but you never know what kind of combos you can pull.
Designer |
Scott R. Smith |
Publisher | Phase Shift Games |
Players | 1-4 |
Playing Time | 10-20 mins |
Suggested Age | 8 and up |
Expansions |
Dungeon Drop: Dropped Too Deep |
Accessories |
Dungeon Drop - Dungeon Neoprene Mat |
Additional Info |
262208/dungeon-drop
http://boardgamegeek.com/boardgame/262208/dungeon-drop/forums/63
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I backed this on Kickstarter and got it a week ago... have logged quite a few plays already as it's just so much fun. It's so unique in building the "board" by dropping the cubes and creating rooms using three pillar cubes and grabbing everything between them. There are gems, treasure chests to open with keys, bad guys, and so much more. Lots of replay-ability based on the ever changing dungeon from dropping the cubes but also the random or draft-picking of your class, ability, and goal and putting them all together. Regular game, Teamwork mode, and a solo mode round this out as an amazing game that's great for adults, families, kids, you name it!!!
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I love the detail and historical accuracy of this game. The production values for this game are very high.
Legendary: A Marvel Deck Building Game – 2099
Only market cards, and that's ok. Some of these are more useful then others but you never know what kind of combos you can pull.