Boomerang (English Edition)
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer | Scott Almes |
| Publisher | Grail Games |
| Players | 2-4 |
| Playtime | 30-45 mins |
| Suggested Age | 10 and up |
In Boomerang, the "come-back-again" card game, players travel round the great south land, trying to see and do as much as possible — but will the cards you want to see come back to you?
Boomerang could be described as a card-drafting game (like 7 Wonders or Sushi Go!) mixed with a roll-and-write game (like Yahtzee or Qwixx).
Each turn, players select one card from their hand to play, then pass the rest of their cards to the next player. Will you take what you really want, or a different card so as to deprive another player of something cool?
At the end of each round, players mark different things off on their score sheets, corresponding to what they earned from the cards they selected. Players earn points for seeing sights, collecting Australiana, seeing animals, and so on. After five rounds, the player with the most points wins.
