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Chip Theory Games  |  SKU: CTG-DOE002-021

Dragons of Etchinstone: Siege

$16.95 CAD
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Game details

  • Joe Klipfel Designer
  • 1 PlayersBest: 1Solo OK
  • 60 min Play time
  • 13 and up Age
  • ★ 7.9/ 10 BGG rating
Complexity Heavier · 3.6 / 5
Game data from BoardGameGeek (opens in a new tab)


As the last greater dragon falls, another seismic wave of Ether unfolds from The Tear. It shakes the foundations of the Tower, and while it doesn’t kill any mages, it does infuse the very stone with the pulsating light of elemental magic. Like a shining beacon, the Tower calls out to the corporeal and ethereal alike. To humans and monsters. And to far worse…

Darkness descends on Vale as dragons attack the Tower! With the irresistible pull of Ether emanating from the mages’ academy, the Tower is under siege. The monsters of Etchinstone are trying to take control of The Tear, and brave Ether Mages must fight to protect the realm. The fate of Vale hinges upon this climactic battle!

In Dragons of Etchinstone: Siege, players act as Ether Mages defending against powerful siege attacks. An expanded hand allows players to create two Action Sets per turn, while new Structure Cards offer valuable abilities to use in the battle. These new mechanics bolster the Dragons of Etchinstone experience and create an ultimate challenge for even the sharpest gamers. Gut-wrenching hand management and brain-burning strategy will satisfy even the greatest Ether Mages.

Bloodied by the fight for freedom in Vale? Curious what lies beyond The Tear? The Siege expansion also offers players a chance to take on the role of the monsters in the Return to Etchinstone variant. Pursue victory at all costs and return to your lost home through the Tower’s Ether rift!

Siege will make you rethink everything you thought you knew about minimalist game design with a city-sized achievement in a pocket-sized game.

—description from the publisher

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