Not It!: The Cryptid Hunters Edition
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Dave Yearick |
| Publisher | The Good Game Company |
| Players | 3-6 |
| Playtime | 10-25 mins |
| Suggested Age | 8 and up |
The Cryptid Hunters Edition of Not It! is a game-in-a-dice-tower party game that requires quick decision making as players try to get rid of all of the cards in their hand by playing them based on what comes out of the dice tower.
On their turn, players will act as the Scout seeking to drive cryptid creatures out of the woods and into the open by launching three unique dice through the dice tower. In fast-action fashion, the other players must lay a card from their hand that does NOT match the face of any of the dice. The last player to do so must take his card back into his hand. And if the Scout spots any cards that DO match the dice he gets to claim that card as a trophy and the player who laid it must take a penalty card. The first player to play of their cards will end the game and then players will tally their scores. Trophy cards are worth 1 point, and any cards left in their hand are worth negative points. The best cryptid hunter wins!
—description from the publisher
