Blood Orders
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Nick Badagliacca |
| Publisher | Trick or Treat Studios |
| Players | 2-4 |
| Playtime | 60-120 mins |
| Suggested Age | 13 and up |
In Blood Orders, 2 to 4 opponents each take on the roles of powerful but disgraced vampires, exiled from a centuries-old order and hoping to build a new underground kingdom of their own in an unfamiliar city. Players visit locations in disguise to gain resources, perform arcane rituals, and hypnotize the citizenry...but most importantly, to turn hapless victims into fresh, bloodthirsty vampires under their command!
To build your new order, you must manage a continuously evolving hand of vampire cards at your command, sending them throughout the city to visit locations, perform arcane rituals, bewitch victims, and recruit new vampires, all over the course of nine rounds (days). All of these activities take the form of cards activated by your order tokens on the board, allowing you to amass critical resources, perform useful actions, and earn points. However, as your power grows, so does fear within the city, making your quest increasingly difficult as the days go by.
At the end of the ninth day, the vampire player with the most points reigns supreme!
—description from designer
