Are You the Cultist? Intrigue Edition
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
Couldn't load pickup availability
Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer | Matthew Grau |
| Publisher | WildFire LLC |
| Players | 5-8 |
| Playtime | 20-40 mins |
| Suggested Age | 13 and up |
It’s the roaring 1920’s. The time is nigh. All clues indicate that the mansion is where nefarious Cultists are attempting to bring their dark god into this world. The group will investigate clues in and around the mansion, hopefully uncovering enough information that they can stop the looming threat. Little do they know that some of those Cultists are hidden among them. If the Cultists can hinder the Investigators enough, an avatar of the Old One will manifest and destroy the world as we know it.
The Intrigue Edition requires from 5 to 8 players. Investigators and Cultists go on a series of Investigations on the mansion or its grounds. Over 10 Investigations, try to deduce who are the hidden Cultists – or hide your identity as one. In the end, the side with the most points from successful Investigations wins.
