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Flatlined Games  |  SKU: FLA-CHICADONJ-002
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Rumble in the Dungeon

$21.95 CAD
Shipping calculated at checkout.

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We ship across Canada from Richmond Hill, Ontario. Flat rates run from $9.95 to $23.95 depending on your province. Orders ship free from $175 in Ontario and Quebec and from $200 to $350 in other provinces; the territories have no free shipping. In-stock orders usually ship in 1 to 3 business days and arrive 3 to 7 business days later.

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Game details

  • Julie Saffre Designer
  • 3–6 PlayersBest: 4
  • 20 min Play time
  • 8 and up Age
  • ★ 6.3/ 10 BGG rating
  • #5789 BGG rank
Complexity Light · 1.1 / 5
Game data from BoardGameGeek (opens in a new tab)


–"The dead king's tomb. Hmm, spooky and mysterious, but the dead king was rich. There must be a big treasure there."
–"Yeah, right... And traps, too. And monsters. I'm not sure it's a good idea."
–"Well, can't be worse than when we tried to snatch the dragon's eggs, I reckon."
–"Can't be."
The two thieves looked at each other silently for a while.
–"Y'know what? We split, join other adventurers, let 'em do the hard work, then snatch the treasure."
The thief's twin brother smiled.
–"Sounds like a plan."

There are too many monsters and adventurers in this dungeon. The dead king's treasure is well-guarded, but adventurers are fearless! Try to keep your secret character in the dungeon as long as possible, or to exit the dungeon with the treasure.

Rumble in the Dungeon is a simple bluffing and guessing game for the whole family. The twelve characters start in the dungeon. Each player receives two secret character tokens. In turn, players will move one of the characters inside the dungeon, or pick a victim and eliminate that character from the game. The player who keeps his secret characters in the dungeon the longest wins the round. During play, the other players' moves provide clues to their identity, unless of course they bluffed by moving other characters on purpose... Everyone tries to identify and expel the other players' characters while keeping their own safe. Furthermore, if a character exits the dungeon with the dead king's treasure chest, he wins the round!

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