AMIGO | SKU:
AMI18002
CLACK! (English Edition)
$22.95 CAD
Unit price
/
Unavailable
$22.95 CAD
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
This item is available for pre-order. Orders will be fulfilled in order received. We will contact you if the item is unavailable.
Couldn't load pickup availability
Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
Designer | Haim Shafir |
Publisher | AMIGO |
Players | 2-6 |
Playtime | 10 mins |
Suggested Age | 4 and up |
Awards and Honors |
CLACK! is both the name of the game and the sound that the magnetic discs in the game will make when you slap one against another – and slap them together you will as you're trying to claim the right discs as quickly as possible.
To set up the game, lay out all 36 discs face up so that everyone can see the colored symbols on them. One player rolls the two dice – one showing colors, the other symbols – then everyone simultaneously tries to grab any discs showing the colored symbol determined by the die roll. If a die shows a white face instead of a color or symbol, then that characteristic is ignored for the round. For example, if the roll is white (i.e., blank) and red, then players can grab any disc with a red symbol. If both dice show white, then it's a free-for-all, with players grabbing as many discs as possible!
A player can use only one hand to grab discs. If a player accidentally grabs the wrong disc, she must return that disc to the playing area, along with an additional disc as a penalty.
When all the discs have been claimed, the game ends and the player with the most discs wins!