Life Siphon
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designers |
Zach Given Jake Given |
| Publisher | Lay Waste Games |
| Players | 2-4 |
| Playing Time | 20-40 mins |
| Suggested Age | 13 and up |
Dragons have taken over the surface, forcing humans underground. During explorations, you and your fellow humans discover a box with an orange glowing eye on the outside. The words DO NOT OPEN are carved on the sides. Of course you open it...ONLY TO BE INSTANTLY CURSED!
The only escape is to take out your closest friend with your new cursed powers to summon Familiars and cast spells at the cost of your own life.
Each player's goal in Life Siphon is to defeat the player to their left, and the game ends when the first player drops to zero health, meaning you must plan your strategy to be effective offensively against one player while defending against another. Since everything costs your own health, the heavier your offense, the more vulnerable you are. You may even find yourself aiding your attacker to give you the opportunity to make the killing blow.
