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Z-Man Games  |  SKU: ZM7810

Carcassonne (New Edition)

$41.95 CAD Regular price $45.95 CAD
9% off
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Free shipping from $175 in ON and QCUsually ships in 1 to 3 business days, Free shipping by province
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from $175
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We ship across Canada from Richmond Hill, Ontario. Flat rates run from $9.95 to $23.95 depending on your province. Orders ship free from $175 in Ontario and Quebec and from $200 to $350 in other provinces; the territories have no free shipping. In-stock orders usually ship in 1 to 3 business days and arrive 3 to 7 business days later.

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Game details

  • Klaus-Jürgen Wrede Designer
  • 2–5 PlayersBest: 2, 3
  • 30–45 min Play time
  • 7 and up Age
  • ★ 7.4/ 10 BGG rating
  • #241 BGG rank
Complexity Light · 1.9 / 5

Awards & honors

  • 2001 Spiel des Jahres Winner
  • 2000 Meeples Choice Award Nominee
View all honors (15)
  • 2001 Spiel des Jahres Winner
  • 2000 Meeples Choice Award Nominee
  • 2000 Meeples Choice Award Winner
  • 2001 Deutscher Spiele Preis Best Family/Adult Game Winner
  • 2001 International Gamers Awards - General Strategy; Multi-player Nominee
  • 2001 Nederlandse Spellenprijs Nominee
  • 2001 Spiel der Spiele Hit mit Freunden Recommended
  • 2001 Spiel des Jahres Nominee
  • 2002 Årets Spel Best Family Game Winner
  • 2004 Hra roku Nominee
  • 2004 Vuoden Peli Family Game of the Year Nominee
  • 2004 Vuoden Peli Family Game of the Year Winner
  • 2011 Jocul Anului în România Best Game in Romanian Finalist
  • 2012 Ludo Award Best Board Game Editor's Choice Winner
  • 2025 BoardGameGeek Hall of Fame Inductee
Game data from BoardGameGeek (opens in a new tab)


Note: This game includes River Expansion

"What's that game with those cute little figures?"
"You mean meeples?"
"Yes, I see them everywhere on the Geek!"
"They are from Carcassonne."


Carcassonne is a tile-placement game in which the players draw and place a tile with a piece of southern French landscape on it. The tile might feature a city, a road, a cloister, grassland or some combination thereof, and it must be placed adjacent to tiles that have already been played, in such a way that cities are connected to cities, roads to roads, etcetera. Having placed a tile, the player can then decide to place one of his meeples on one of the areas on it: on the city as a knight, on the road as a robber, on a cloister as a monk, or on the grass as a farmer. When that area is complete, that meeple scores points for its owner.

During a game of Carcassonne, players are faced with decisions like: "Is it really worth putting my last meeple there?" or "Should I use this tile to expand my city, or should I place it near my opponent instead, giving him a hard time to complete his project and score points?" Since players place only one tile and have the option to place one meeple on it, turns proceed quickly even if it is a game full of options and possibilities.

Carcassonne: The Princess & the DragonCarcassonne: The Princess & the Dragon

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