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Arcane Wonders  |  SKU: AWGDTE02ON

Onitama

$35.95 CAD
Shipping calculated at checkout.
Free shipping from $175 in ON and QCUsually ships in 1 to 3 business days, Free shipping by province
ON, QC
from $175
MB, SK
from $200
AB, BC, NB, NS
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from $350
NT, NU, YT
No free shipping, $23.95 flat

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We ship across Canada from Richmond Hill, Ontario. Flat rates run from $9.95 to $23.95 depending on your province. Orders ship free from $175 in Ontario and Quebec and from $200 to $350 in other provinces; the territories have no free shipping. In-stock orders usually ship in 1 to 3 business days and arrive 3 to 7 business days later.

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Game details

  • Shimpei Sato Designer
  • 2 PlayersBest: 2
  • 15–20 min Play time
  • 10 and up Age
  • ★ 7.3/ 10 BGG rating
  • #368 BGG rank
Complexity Light · 1.7 / 5

Awards & honors

  • 2014 Golden Geek Best Abstract Board Game Nominee
  • 2015 Cardboard Republic Striker Laurel Nominee
View all honors (7)
  • 2014 Golden Geek Best Abstract Board Game Nominee
  • 2015 Cardboard Republic Striker Laurel Nominee
  • 2016 Board Game Quest Awards Best Two Player Game Nominee
  • 2016 Cardboard Republic Striker Laurel Nominee
  • 2016 Mensa Recommended
  • 2016 UK Games Expo Best Abstract Game Winner
  • 2023 MinD-Spielepreis 2 Players Game Nominee
Game data from BoardGameGeek (opens in a new tab)


Onitama is a two-player, perfect information abstract game with a random starting set-up. On a 5x5 board, both players start with five pawns on their side, with the main pawn in the middle.

Each player has two open cards that each display a possible move for any of his pieces. There is a fifth card that cannot be used by either player. On a player's turn, he chooses one of his cards, moves one of his pieces according to the chosen card, then replaces the card he used with the fifth card. The other player then chooses one of his cards, moves accordingly, and exchanges that card with this fifth card — which is, of course, the card the first player just used.

Moving onto one of the opponent's pawns removes that pawn from the game. Taking the opponent's main pawn, or moving your main pawn into your opponent's main pawn's starting space, wins you the game.

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