I love the detail and historical accuracy of this game. The production values for this game are very high.
Only market cards, and that's ok. Some of these are more useful then others but you never know what kind of combos you can pull.
Designer |
Philippe Keyaerts |
Publisher | Days of Wonder |
Players | 2-5 |
Playtime | 80 mins |
Suggested Age | 8 and up |
Expands |
Small World Small World Underground |
Accessory | Broken Token - Small Realm Golden Bundle |
Additional Info |
81618/small-world-be-not-afraid
http://www.boardgamegeek.com/forum/843684/small-world-be-not-afraid/reviews
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Note: This is not a standalone product and you'll need the base game Small World or Small World Underground to play.
In Small World, players vie for conquest and control of a world that is simply too small to accommodate them all. Small World: Be Not Afraid... adds five new races to this game – Barbarians, Homunculi, Pixies, Pygmies, and Leprechauns – along with five new special powers; the races and powers can be mixed with those of the base game as well as any otherSmall World expansions.
Small World: Be Not Afraid... comes packaged with a token tray for storage of the expansion components and the components of other SW expansions previously released.
This expansion had the best additional races in my opinion.
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I love the detail and historical accuracy of this game. The production values for this game are very high.
Legendary: A Marvel Deck Building Game – 2099
Only market cards, and that's ok. Some of these are more useful then others but you never know what kind of combos you can pull.