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Rommel at Gazala (Second Edition)

$58.95 CAD
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Free shipping from $175 in ON and QCUsually ships in 1 to 3 business days, Free shipping by province
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We ship across Canada from Richmond Hill, Ontario. Flat rates run from $9.95 to $23.95 depending on your province. Orders ship free from $175 in Ontario and Quebec and from $200 to $350 in other provinces; the territories have no free shipping. In-stock orders usually ship in 1 to 3 business days and arrive 3 to 7 business days later.

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Game details

  • Jim Werbaneth Designer
  • 2 PlayersBest: 2
  • 60–90 min Play time
  • 10 and up Age
  • ★ 6.9/ 10 BGG rating
Complexity Light · 1.9 / 5
Game data from BoardGameGeek (opens in a new tab)


Rommel’s Greatest Victory

On 26 May, 1942, Erwin Rommel launched a strong right hook into the desert, flanking the minefields and fortifications painstakingly built by the British to protect Tobruk. Against heavy odds and in a tensely contested battle, Colonel General Erwin Rommel defeated the British and recaptured Tobruk, earning himself a Field Marshal’s baton in the process.

Rommel At Gazala is the 2nd Edition of Jim Werbaneth’s simulation of the daring offensive of Panzerarmee Afrika against the British Eighth Army’s fortified line near Gazala, Libya, in May and June 1941.

Rommel at Gazala is a quick-playing, accessible game. It is sufficiently easy for new players to enter into board wargaming, but with enough possibilities to offer significant replay value to newcomer and veteran player alike. Counter density is low, letting the players concentrate on strategy more than minutiae, and the pace is fast. There are also special rules to evoke the special flavor of the battle; armor superiority, the dreaded “88,” fortifications, and of course the special capabilities of Erwin Rommel himself.

Game Scale:
Turn: 2 days
Hex: 3 miles / 4.8 kilometers
Units: Battalion to Division

Game Inventory:
Two 11 x 17.5" full-color mapsheets
One dual-side printed countersheets (72 5/8" counters)
One 16-page Rommel at Gazala rules booklet
Two dual-side printed Player Aid cards
One 6-sided die

Complexity: Low
Solitaire Suitability: Medium
Players: 1 or more
Playing Time: 1-2 Hours

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