Get It! (Import)
Get It! (Import) is backordered and will ship as soon as it is back in stock.
Free shipping from $175 in ON and QCUsually ships in 1 to 3 business days, Free shipping by province
- ON, QC
- from $175
- MB, SK
- from $200
- AB, BC, NB, NS
- from $225
- NL, PE
- from $350
- NT, NU, YT
- No free shipping, $23.95 flat
Delivery and Shipping
Delivery and Shipping
We ship across Canada from Richmond Hill, Ontario. Flat rates run from $9.95 to $23.95 depending on your province. Orders ship free from $175 in Ontario and Quebec and from $200 to $350 in other provinces; the territories have no free shipping. In-stock orders usually ship in 1 to 3 business days and arrive 3 to 7 business days later.
For more details, please refer to our Shipping and Order Information.
Game details
- Steffen Benndorf Designer
- 3–6 PlayersBest: 4, 5, 6
- 20–30 min Play time
- 8 and up Age
- ★ 6.3/ 10 BGG rating
- #20340 BGG rank
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Note: This game includes English, French, Italian, and German instruction.
Your goal as a team in Get It! is to play all of your cards in ascending numerical order. Sounds easy, doesn't it? However, you have only one minute to do so, and you are not allowed to speak...and you can't see your own cards — only the cards of the other players! Can you give the right signals and interpret your teammates' signals correctly to play everything in time?
To win, you need to complete six levels of play. For level 1, deal out ten cards from a deck numbered 1-40 as evenly as possible. Sort the cards face down (without showing anyone else) to stack the cards from low to high. Each player picks up their topmost card facing away from themselves so that it's visible to everyone else, then someone starts the timer. Whoever has the lowest card must play it. How will they know? Tell them with your eyes! If they play the card correctly, they pick up their next card, then you all figure out who plays next; if not, restart the level, losing the game if you fail a second time.
If you complete the level by playing all cards correctly, add the special cards for level 2 — smile cards — and deal 13 cards. Special cards can be stacked anywhere in a player's pile other than the topmost card. When a player holds a special card, that's considered the lowest card in play. Each level adds new special cards, such as the mirror and a second copy of some number cards, and more cards dealt to players. Make it through 25 cards in one minute at level 6, and you win!
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