Baby Blues (Indie Boards & Cards Edition)
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Jurgen Spreutels |
| Publisher | Indie Boards & Cards |
| Players | 3-5 |
| Suggested Age | 8 and up |
In Baby Blues every player is working in their neighbor's day care center. You have five babies under your charge, and you want to keep your babies happy. Happy babies score points at the end of the game, crying babies do not. You'll play cards to make other babies cry and keep your babies happy.
Each turn you can play as many Green (good) cards and one Red or Orange (bad) card on one of your opponents. Red & Orange cards are misfortune events that make babies cry - like poopy diapers and taking their pacifier. Green cards comfort your babies, changing diapers and feeding. Any unhappy baby at the end of your turn will cry and is out of the game.
The game ends when one player has only crying babies. All the babies that aren't crying are flipped over and their points totaled. The player with the most points wins!
